Friday, February 19, 2010

Does the difficulty of What A Long, Strange Trip It's Been justify the reward?

Oh Violet Proto-Drake. The debates I have seen you inspire in the WoW.com comments section have been nothing short of remarkable. And yet to think, had Blizzard simply made you just another 280%-speed mount, we would not have these disagreements. As I come to the end of my long, strange trip, I can't help but wonder, have I really deserved that 310%-speed mount? Of course, being philosophical by nature, I have no choice to but to ponder this question, so here we go.

Let's establish the basics: there are many rewards for your various exploits and adventures in World of Warcraft, but they all fall into two categories: practical and aesthetic. Aethetic rewards include mounts, pets, titles, and other such things that don't actually make gameplay easier or more enjoyable (other than by looking at them.) Practical rewards somehow enhance your gaming experience. Practical rewards are things like gear, which allows you access new content, and certain mounts, like the Traveler's Tundra Mammoth, the usefulness of which I can definitely vouch for. I bring this up because, in the end, practical rewards are the only ones worth getting worked up over. Yes, aesthetic rewards can represent certain achievements (like the title of "the Insane" representing your uncommon dedication to the game), but in the end, assuming the criteria for their acquisition doesn't change significantly, they aren't worth getting worked up over.

So, which category do 310%-speed mounts fall into? Though the difference of speed may seem negligible, the fact is that it is a difference, making them a practical reward for anyone who already has a regular epic flying mount. In fact, that difference of speed isn't as negligible as it seems. Let's say there is a trip that takes you five minutes to make on a 280% speed mount. That same trip will take you a bit over four and a half minutes on a 310% speed mount. What that means is that using a 310%-speed mount instead of a 280%-speed mount makes you around 10% faster, i.e. a significant amount. What all that math means is that 310%-speed mounts are very practical rewards, and definitely worth considering seriously.

So, now that we know it's worth it to consider whether completing What a Long, Strange Trip It's Been justifies owning a 310% speed mount, it's time to ask that question. Let's get one thing straight before we start: What a Long, Strange Trip It's Been is not as difficult to get as it used to be. I won't go over all of the changes that have been made to the holiday achievements in the interest of saving time, but I'll sum it up by saying that a lot less is based on chance these days, with most of the achievements being based on whether you have enough time to do them, and they don't really take that long to do, either. If other holidays go the way of Love Is in the Air, we won't be able to use the difficulty of the holiday achievements to justify What a Long, Strange Trip It's Been rewarding a 310%-speed mount.

But then again, it never was about the difficulty, was is? Considering that the only other way to get a 310%-speed mount is to be really good at raiding, really good at arena, or really lucky with raid drops, the Violet Proto-Drake was meant to be a way for people who can't raid really well or fight in the arena really well to get a 310% speed mount. So how did Blizzard justify giving such a reward for something that isn't that hard compared to all of the other sources? Dedication. What a Long, Strange Trip It's Been is possibly the only thing in WoW that is guaranteed to take about year to earn; there's just no way to get around that. That's why such a great reward can be rewarded for such simple actions.

But is dedication enough? After all, considering how little time the holidays take to complete these days, the only real dedication required is simply participating in the holidays when they come around. One can't deny that School of Hard Knocks is pretty difficult, and Sinister Calling takes quite a bit of luck, but Blizzard could up and change those on us the next time those holidays come around. I suppose the only objective way to determine whether the Violet Proto-Drake is a fair reward is to look at the other ways 310%-speed mounts can be obtained. The raiding mounts require you to fight boss battles in ways that make the battles exceedingly difficult, meaning you need to be really good at raiding and be part of a raid with good coordination. The arena drakes require you to be part of a really good arena team, meaning you need to be good at PvP and your teammates need to be good team players. The Onyxia drake requires you to get really really lucky with your loot and your roll and have the basic skills needed to down Onyxia (.2% drop chance divided by 25 players equal you'll never get it, i.e. .008% chance of getting the drake on any given kill). So, to get a 310%-speed mount, you need to be either really good at the game or really lucky. I suppose the solo-equivalent would be being really dedicated to WoW, so does working on holidays on and off for a year qualify as really dedicated?

Here's the thing about 310%-speed mounts: some people may not see them as a necessity, but they are without a doubt the next step up in mounts. They are as much of a non-necessity as epic flying mounts are a non-necessity: sure, you could get by without them, but your playing experience wouldn't be as enjoyable if you had to. That said, as the fastest mounts in the game, they should without a doubt be difficult to get, just as epic flying used to be difficult to get when 5,000 gold was big money. Still, you could grind a bit each day and get that 5,000 gold without spending too much time each day in game. It would take you a long time, but you'd get it eventually. The Violet Proto-Drake is the same way, except the real-world time you need to spend grinding for it is forcibly stretched out to almost a year. The only difference between how a casual player would go through the holidays and how a dedicated player would go through the holidays is that the dedicated player would get all of the achievements really quickly, while a casual player may need the whole duration of the holiday to earn them. Hell, the only reason I got Fool For Love in only two days was because my schedule was such that I really had nothing else to do, so I spent almost all of my waking hours working on the meta, and I found a really good spot for grinding Lovely Charms. I bring that up because the reason this is even an issue is that dedicated players go through the holidays really quickly and end up feeling cheated, as if Blizzard has made What a Long, Strange Trip It's Been easier just to cater to the casuals.

But here's the thing: What a Long, Strange Trip It's Been is supposed to cater to the casuals. As I have said, 310% speed mounts are the logical stepping-point after regular epic mounts, and the purpose of What a Long, Strange Trip It's Been is to allow casual players to get those mounts. The people who complain that the holidays are too easy are the ones that the raid and arena mounts are intended for. The Violet Proto-Drake is the 310%-speed mount for people who can't spend a lot of time in-game each day, which is why many of the changes that made dedicated players angry were made to the holiday achievements. Making someone spend a whole year on holidays, only to make them wait longer once they have done everything they need to do is decidedly non-casual friendly. Forcing people to run a boss every day in hopes of getting a mount to drop when they could very well be screwed over by RNG is decidedly non-casual friendly. Forcing players to log in every hour because the RNG keeps giving them the same candies is decidedly non-casual friendly.

Point is, the Violet Proto-Drake is supposed to be easy to acquire, which is why it takes so long to do so in real-world time. The various holidays should only take a dedicated player a few days to complete, because that means they would take a casual player longer. If you think about the amount of dedication someone who can only play for an hour a day or so would need to complete these holidays, it's probably similar to the amount of dedication needed to get the raiding drakes. Holidays are just a different game, one that is designed for the casual player; players who blast through the achievements and then complain the holiday is too easy are, to borrow terms from Halo, heroic or legendary players playing on normal mode.

2 comments:

  1. I think Blizzard did a really good job matching the reward with its own penalty. Sure the Violet PD is easier to get than the others (well, I say that but as I have zero interest in achievements I've not tried enough to know), but... it's violet. The raiding and gladiator drakes tend to be the coolest looking mounts in the game - you see someone riding one and think "they look soooo badass!".

    Violet? Ewww... it's a bit too childrens' tv coloured isn't it?

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  2. Well, I think it looks cool, but that's probably just the envy talking (or the pride, now that I have it). It may not look as cool as the other drakes, but it is a proto-drake. Still, good point.

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